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Utility Functions

Note

Utility functions are located in the UTIL.LUA file.

Warning

These functions in UTIL.LUA must be included, as the game engine makes use of them and will likely crash if not found. Modifying them in an override UTIL.LUA is not recommended unless you know exactly what you are doing

Function Description
addInfoEntry
addUserEntry
adjustItemGroup
autopickMageSpells
buildJournalTable
chapterText
checkEntryComplete
clearSessionsBefore
createEntry
createObjective
createQuest
currentCellCheck
deepcopy
displaySubtitles
doneText
fadeInOut
filter
findKeyNameById
findObjective
findQuest
getBodyString
getDisplayQuestComplete
getEntriesText
getFileNameStringRef
getMinusFrame
getOpacityForInfoBlock
getPlusFrame
getStringFromAmbiguousSource
getSubtitleString
getTitleString
getTitleText
getTooltipWithHotkey
greySidebars
highlightJournalButton
highlightString
inOutExpo
incrChapter
initLanguage
initQuestsOld
keyExists
length
loadBinding
minusButtonClickable
needsEscape
plusButtonClickable
popSidebars
popup2Button
popup3Button
popup4Button
popupDetails
popupInfo
popupRequester
printIni
print_r
processStringTokensLua
pushSidebars
quicksort
removeJournalEntry
removeStringTokenLua
removeUserEntry
resetScrollbar
revertKeymap
setDoneState
setKey
setSelectedQuest
setStringTokenLua
showTextFlash
sortByMageSpellName
sortByPriestSpellName
sortBySpellName
t
toggleDoneState
trim
ungreySidebars
uniqueFromTable
updateDisplayEntries
updateDisplayJournal
updateDisplayTitles
updateJournalEntryOld
updateQuestState